unreal.PCGInteractiveToolBaseSettings

class unreal.PCGInteractiveToolBaseSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: InteractiveToolPropertySet

Base class for interactive tool settings in PCG. It is useful to derive from this class instead of UPCGInteractiveToolSettings when the tool does not require to create an actor, use a graph or a PCG component.

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGInteractiveToolSettings.h