unreal.PCGEditorGraphNodeComment

class unreal.PCGEditorGraphNodeComment(outer: Object | None = None, name: Name | str = 'None')

Bases: EdGraphNode_Comment

PCGEditor Graph Node Comment

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGEditorGraphNodeComment.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color_comment_bubble (bool): [Read-Write] Whether to use Comment Color to color the background of the comment bubble shown when zoomed out.

  • comment_bubble_visible_in_details_panel (bool): [Read-Write] Whether to show a zoom-invariant comment bubble when zoomed out (making the comment readable at any distance).

  • comment_color (LinearColor): [Read-Write] Color to style comment with

  • error_msg (str): [Read-Write] Error/Warning description

  • font_size (int32): [Read-Write] Size of the text in the comment box

  • move_mode (CommentBoxMode): [Read-Write] Whether the comment should move any fully enclosed nodes around when it is moved

  • node_details (Text): [Read-Write] Details field if more info is needed to be communicated (will show up in tooltip)