unreal.PCGContainerExtractorBehavior¶
- class unreal.PCGContainerExtractorBehavior¶
Bases:
EnumBaseEPCGContainer Extractor Behavior
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPropertyHelpers.h
- FLATTEN_LAST: PCGContainerExtractorBehavior = Ellipsis¶
If the property to extract is an array, flatten it, make it a multi entry attribute value. All encountered containers in the path will be flatten though.
- Type:
2
- FLATTEN_LAST_AND_DISCARD_NESTED: PCGContainerExtractorBehavior = Ellipsis¶
Do not extract containers that are nested in structs, but flatten all encountered containers in the property path, including the last array property.
- Type:
0
- NO_FLATTEN_LAST: PCGContainerExtractorBehavior = Ellipsis¶
If the property to extract is an array, do not flatten it, make it a single attribute value. All encountered containers in the path will be flatten though.
- Type:
1