unreal.PCGContainerExtractorBehavior

class unreal.PCGContainerExtractorBehavior

Bases: EnumBase

EPCGContainer Extractor Behavior

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGPropertyHelpers.h

FLATTEN_LAST: PCGContainerExtractorBehavior = Ellipsis

If the property to extract is an array, flatten it, make it a multi entry attribute value. All encountered containers in the path will be flatten though.

Type:

2

FLATTEN_LAST_AND_DISCARD_NESTED: PCGContainerExtractorBehavior = Ellipsis

Do not extract containers that are nested in structs, but flatten all encountered containers in the property path, including the last array property.

Type:

0

NO_FLATTEN_LAST: PCGContainerExtractorBehavior = Ellipsis

If the property to extract is an array, do not flatten it, make it a single attribute value. All encountered containers in the path will be flatten though.

Type:

1