unreal.PCGAlignPointsSpatialReferential

class unreal.PCGAlignPointsSpatialReferential

Bases: EnumBase

Defines which coordinate frame is used to compute bounding box extents for alignment.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGAlignPoints.h

LOCAL_TO_TARGET: PCGAlignPointsSpatialReferential = Ellipsis

Align source to target’s rotation, then affect using the target referential.

Type:

1

SOURCE: PCGAlignPointsSpatialReferential = Ellipsis

Express bounds along the source point’s local axes.

Type:

2

TARGET: PCGAlignPointsSpatialReferential = Ellipsis

Express bounds along the target point’s local axes.

Type:

0

WORLD: PCGAlignPointsSpatialReferential = Ellipsis

Express bounds along world-space axes (standard AABB).

Type:

3