unreal.PCGActorFilter¶
- class unreal.PCGActorFilter¶
Bases:
EnumBaseEPCGActor Filter
C++ Source:
Plugin: PCG
Module: PCG
File: PCGActorSelector.h
- ALL_WORLD_ACTORS: PCGActorFilter = Ellipsis¶
All actors in world.
- Type:
3
- FROM_INPUT: PCGActorFilter = Ellipsis¶
Consider only the provided list of actors
- Type:
5
- ORIGINAL: PCGActorFilter = Ellipsis¶
The source PCG actor (rather than the generated partition actor).
- Type:
4
- PARENT: PCGActorFilter = Ellipsis¶
The parent of this actor in the hierarchy.
- Type:
1
- ROOT: PCGActorFilter = Ellipsis¶
The top most parent of this actor in the hierarchy.
- Type:
2
- SELF: PCGActorFilter = Ellipsis¶
This actor (either the original PCG actor or the partition actor if partitioning is enabled).
- Type:
0