unreal.PCGActorFilter

class unreal.PCGActorFilter

Bases: EnumBase

EPCGActor Filter

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGActorSelector.h

ALL_WORLD_ACTORS: PCGActorFilter = Ellipsis

All actors in world.

Type:

3

FROM_INPUT: PCGActorFilter = Ellipsis

Consider only the provided list of actors

Type:

5

ORIGINAL: PCGActorFilter = Ellipsis

The source PCG actor (rather than the generated partition actor).

Type:

4

PARENT: PCGActorFilter = Ellipsis

The parent of this actor in the hierarchy.

Type:

1

ROOT: PCGActorFilter = Ellipsis

The top most parent of this actor in the hierarchy.

Type:

2

SELF: PCGActorFilter = Ellipsis

This actor (either the original PCG actor or the partition actor if partitioning is enabled).

Type:

0