unreal.OneEuroFilterSettings¶
- class unreal.OneEuroFilterSettings(responsiveness: float = 0.0, cutoff_frequency: float = 0.0, velocity_cutoff_frequency: float = 0.0)¶
Bases:
StructBaseThese are settings for an adaptive first-order low-pass filter based on the “One-Euro” 2012 paper: https:gery.casiez.net/1euro/
C++ Source:
Plugin: IKRig
Module: IKRig
File: RetargetOpUtils.h
Editor Properties: (see get_editor_property/set_editor_property)
cutoff_frequency(double): [Read-Write] Hz. Sets the low-pass cutoff when motion is near zero. Higher = less smoothing at rest (more responsive but more jitter). Lower = more smoothing at rest (less jitter but more “stickiness”).responsiveness(double): [Read-Write] Raises the cutoff as speed grows. Larger values are snappier on fast turns. Smaller values are smoother but laggier during quick motion. Typical sweet spot: 0.3 – 0.8velocity_cutoff_frequency(double): [Read-Write] Hz. Low-passes the raw velocity before we use it to adapt the derivative cutoff. If you see breathing/pumping of the smoothing during motion onsets or reversals, lower this value (e.g., 30 → 20 Hz). If responsiveness to fast changes is sluggish, raise this a bit. Good starting range: 15–30 Hz. Keep under Nyquist frequency (frame_rate/2).
- property cutoff_frequency: float¶
[Read-Write] Hz. Sets the low-pass cutoff when motion is near zero. Higher = less smoothing at rest (more responsive but more jitter). Lower = more smoothing at rest (less jitter but more “stickiness”).
- Type:
(double)
- property responsiveness: float¶
[Read-Write] Raises the cutoff as speed grows. Larger values are snappier on fast turns. Smaller values are smoother but laggier during quick motion. Typical sweet spot: 0.3 – 0.8
- Type:
(double)
- property velocity_cutoff_frequency: float¶
[Read-Write] Hz. Low-passes the raw velocity before we use it to adapt the derivative cutoff. If you see breathing/pumping of the smoothing during motion onsets or reversals, lower this value (e.g., 30 → 20 Hz). If responsiveness to fast changes is sluggish, raise this a bit. Good starting range: 15–30 Hz. Keep under Nyquist frequency (frame_rate/2).
- Type:
(double)