unreal.OnAudioInputDevicePropertyChanged¶
- class unreal.OnAudioInputDevicePropertyChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Audio Input Device Property Changed Delegate Signature
- Parameters:
audio_input_device (AudioInputDeviceProperty)
C++ Source:
Plugin: Takes
Module: TakeRecorderSources
File: TakeRecorderMicrophoneAudioManager.h