unreal.OnAudioInputDevicePropertyChanged

class unreal.OnAudioInputDevicePropertyChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On Audio Input Device Property Changed Delegate Signature

Parameters:

audio_input_device (AudioInputDeviceProperty)

C++ Source:

  • Plugin: Takes

  • Module: TakeRecorderSources

  • File: TakeRecorderMicrophoneAudioManager.h