unreal.ObjectTypeQuery

class unreal.ObjectTypeQuery

Bases: EnumBase

Specifies custom collision object types, overridable per game

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

ECC_DESTRUCTIBLE: ObjectTypeQuery = Ellipsis

5

ECC_PAWN: ObjectTypeQuery = Ellipsis

2

ECC_PHYSICS_BODY: ObjectTypeQuery = Ellipsis

3

ECC_VEHICLE: ObjectTypeQuery = Ellipsis

4

ECC_WORLD_DYNAMIC: ObjectTypeQuery = Ellipsis

1

ECC_WORLD_STATIC: ObjectTypeQuery = Ellipsis

0

OBJECT_TYPE_QUERY1: ObjectTypeQuery = Ellipsis

Use ECC_WORLD_STATIC)

Type:

0 (deprecated

OBJECT_TYPE_QUERY2: ObjectTypeQuery = Ellipsis

Use ECC_WORLD_DYNAMIC)

Type:

1 (deprecated

OBJECT_TYPE_QUERY3: ObjectTypeQuery = Ellipsis

Use ECC_PAWN)

Type:

2 (deprecated

OBJECT_TYPE_QUERY4: ObjectTypeQuery = Ellipsis

Use ECC_PHYSICS_BODY)

Type:

3 (deprecated

OBJECT_TYPE_QUERY5: ObjectTypeQuery = Ellipsis

Use ECC_VEHICLE)

Type:

4 (deprecated

OBJECT_TYPE_QUERY6: ObjectTypeQuery = Ellipsis

Use ECC_DESTRUCTIBLE)

Type:

5 (deprecated