unreal.NoiseModifierType¶
- class unreal.NoiseModifierType¶
Bases:
EnumBaseENoise Modifier Type
C++ Source:
Plugin: MeshPartition
Module: MeshPartitionEditor
File: MeshPartitionNoiseModifier.h
- F_BM_NOISE: NoiseModifierType = Ellipsis¶
Fractal Brownian Motion based on Perlin Noise
- Type:
0
- SINE_WAVE: NoiseModifierType = Ellipsis¶
Move vertices in spatial sine wave pattern
- Type:
1