unreal.NodePinMode

class unreal.NodePinMode

Bases: EnumBase

Node pin mode. All pins set to EPinMode::Default will use this this mode.

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObjectEditor

  • File: CONodeSkeletalMeshSection.h

MUTABLE: NodePinMode = Ellipsis

All Material Texture FParameters go through Mutable.

Type:

0

PASSTHROUGH: NodePinMode = Ellipsis

All Material Texture FParameters are not modified by Mutable.

Type:

1