unreal.NiagaraUserParameterInfo¶
- class unreal.NiagaraUserParameterInfo(parameter_name: Name = 'None', parameter_type: Struct = Ellipsis, type_name: Name = 'None', parameter_size_bytes: int = 0, is_enum_type: bool = False)¶
Bases:
StructBaseNiagara User Parameter Info
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
is_enum_type(bool): [Read-Write]parameter_name(Name): [Read-Write] The name of the user parameterparameter_size_bytes(int32): [Read-Write]parameter_type(Struct): [Read-Write] the underlying struct or uobject class of the parameter (set to integer in case of enums)type_name(Name): [Read-Write] the name of the underlying type (e.g. Vector3f)