unreal.NiagaraExt_VariableValue_Object

class unreal.NiagaraExt_VariableValue_Object

Bases: NiagaraExt_VariableValueBase

Wrapper for UObject references. Use this struct when passing UObject instances (textures, materials, etc.) to Niagara variables.

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraEditor

  • File: NiagaraExternalSystemEditorUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object (Object): [Read-Write] Reference to the UObject instance

  • object_class (type(Class)): [Read-Write] The class type constraint for the object reference