unreal.NiagaraExt_VariableValue_Object¶
- class unreal.NiagaraExt_VariableValue_Object¶
Bases:
NiagaraExt_VariableValueBaseWrapper for UObject references. Use this struct when passing UObject instances (textures, materials, etc.) to Niagara variables.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
object(Object): [Read-Write] Reference to the UObject instanceobject_class(type(Class)): [Read-Write] The class type constraint for the object reference