unreal.NiagaraExt_SystemSummary¶
- class unreal.NiagaraExt_SystemSummary¶
Bases:
StructBaseLightweight metadata summary for the whole system. Contains system name, user variables, and one FNiagaraExt_EmitterSummary per emitter. For structural detail use GetEmitterTopology per emitter.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
emitters(Array[NiagaraExt_EmitterSummary]): [Read-Write] One entry per emitter, in handle order.system_name(Name): [Read-Write] The system asset name.user_variables(Array[NiagaraExt_UserVariable]): [Read-Write] User-exposed parameters on the system (User.* namespace).