unreal.NiagaraExt_SystemSummary

class unreal.NiagaraExt_SystemSummary

Bases: StructBase

Lightweight metadata summary for the whole system. Contains system name, user variables, and one FNiagaraExt_EmitterSummary per emitter. For structural detail use GetEmitterTopology per emitter.

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraEditor

  • File: NiagaraExternalSystemEditorUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • emitters (Array[NiagaraExt_EmitterSummary]): [Read-Write] One entry per emitter, in handle order.

  • system_name (Name): [Read-Write] The system asset name.

  • user_variables (Array[NiagaraExt_UserVariable]): [Read-Write] User-exposed parameters on the system (User.* namespace).