unreal.NiagaraExt_SystemData

class unreal.NiagaraExt_SystemData

Bases: StructBase

Data Layer - Defines the actual values of object properties and stack module inputs.

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraEditor

  • File: NiagaraExternalSystemEditorUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • property_values (str): [Read-Write] Json values corresponding to the schema for a Niagara System.