unreal.NiagaraExt_StackIssueFix¶
- class unreal.NiagaraExt_StackIssueFix¶
Bases:
StructBaseA single auto-fix action associated with a stack issue. Style == Fix means the action can be applied programmatically via ApplyStackIssueFix. Style == Link is a navigation hint for a human user (e.g. “open this asset”) and cannot be triggered by tool calls; ApplyStackIssueFix will refuse and return bApplied == false.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
description(str): [Read-Write] Human-readable description of what this fix does.fix_id(str): [Read-Write] Unique identifier for this fix, used as the FixId parameter in ApplyStackIssueFix.style(NiagaraExt_StackIssueFixStyle): [Read-Write] Fix = can be applied programmatically via ApplyStackIssueFix. You should prefer acting onFix-style entries yourself rather than surfacing them to a human.
- Link = navigation hint intended for a human user. Cannot be applied by tool calls —
ApplyStackIssueFix will reject Link-style fixes.