unreal.NiagaraExt_StackInputValueEntry¶
- class unreal.NiagaraExt_StackInputValueEntry¶
Bases:
StructBaseA single resolved input value paired with its name. Used within FNiagaraExt_ModuleInputValues to return all input values for a module in one call.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] The input parameter name (matches the Name field in FNiagaraExt_StackInputTopology).value(NiagaraExt_StackInputValue): [Read-Write] The resolved value for this input.