unreal.NiagaraExt_StackInputSchema¶
- class unreal.NiagaraExt_StackInputSchema¶
Bases:
StructBaseSchema describing a single Niagara Module input.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
category(Text): [Read-Write]meta_data(NiagaraVariableMetaData): [Read-Write]name(Name): [Read-Write]supports_expressions(bool): [Read-Write] True if this input can be set with a hlsl expression.