unreal.NiagaraExt_EmitterSummary¶
- class unreal.NiagaraExt_EmitterSummary¶
Bases:
StructBaseLightweight metadata summary for a single emitter. Contains only the fields that are cheap to read without a full child walk. For structural detail (script stacks, module inputs) use GetEmitterTopology.
C++ Source:
Plugin: Niagara
Module: NiagaraEditor
File: NiagaraExternalSystemEditorUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
emitter_name(Name): [Read-Write] Use as EmitterName in FNiagaraExt_StackItemReference.enabled(bool): [Read-Write] Disabled emitters still exist but produce no particles.renderer_classes(Array[type(Class)]): [Read-Write] Distinct renderer classes on this emitter (de-duplicated set).sim_target(NiagaraSimTarget): [Read-Write] CPUSim or GPUComputeSim.