unreal.NiagaraExt_CompileEvent

class unreal.NiagaraExt_CompileEvent

Bases: StructBase

A single compile event produced during Niagara script translation/compilation.

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraEditor

  • File: NiagaraExternalSystemEditorUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • from_script_dependency (bool): [Read-Write] True if this event originated on a dependency script and propagated to this one, rather than being raised directly by this script’s own compile. When true, the fix for the underlying problem is typically in a different script — inspect the referenced scripts before editing this one.

  • message (str): [Read-Write] The compile event message.

  • node_guid (Guid): [Read-Write] Guid of the node that produced this event (may be zero if not associated with a node).

  • pin_guid (Guid): [Read-Write] Guid of the pin that produced this event (may be zero).

  • severity (NiagaraExt_CompileEventSeverity): [Read-Write]

  • short_description (str): [Read-Write] Optional short description for the event.