unreal.MutableMultipleTagPolicy

class unreal.MutableMultipleTagPolicy

Bases: EnumBase

Despite being an UEnum, this is not always version-serialized (in MutableTools). Beware of changing the enum options or order.

C++ Source:

  • Plugin: Mutable

  • Module: MutableTools

  • File: NodeSurfaceModifier.h

ALL_REQUIRED: MutableMultipleTagPolicy = Ellipsis

Only the Mesh Sections that do have all the Target tags will be modified.

Type:

1

ONLY_ONE_REQUIRED: MutableMultipleTagPolicy = Ellipsis

All the Mesh Sections that do have at least one of the Target tags will be modified.

Type:

0