unreal.MrcUtilLibrary

class unreal.MrcUtilLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Mrc Util Library

C++ Source:

  • Plugin: MixedRealityCaptureFramework

  • Module: MixedRealityCaptureFramework

  • File: MrcUtilLibrary.h

classmethod get_mixed_reality_capture_texture() Texture

Return the Capture Texture, or nullptr if there isn’t one.

Return type:

Texture

classmethod is_mixed_reality_capture_broadcasting() bool

Return true if the system is sending the capture texture to the spectator screen.

Return type:

bool

classmethod set_mixed_reality_capture_broadcasting(enable) None

Toggle whether the capture system is sending the capture texture to the spectator screen or not.

Parameters:

enable (bool)