unreal.MrcUtilLibrary¶
- class unreal.MrcUtilLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryMrc Util Library
C++ Source:
Plugin: MixedRealityCaptureFramework
Module: MixedRealityCaptureFramework
File: MrcUtilLibrary.h
- classmethod get_mixed_reality_capture_texture() Texture¶
Return the Capture Texture, or nullptr if there isn’t one.
- Return type: