unreal.MrcCalibrationSaveGame

class unreal.MrcCalibrationSaveGame(outer: Object | None = None, name: Name | str = 'None')

Bases: MrcCalibrationData

Mrc Calibration Save Game

C++ Source:

  • Plugin: MixedRealityCaptureFramework

  • Module: MixedRealityCaptureFramework

  • File: MrcCalibrationData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alignment_data (MrcAlignmentSaveData): [Read-Write]

  • compositing_data (MrcCompositingSaveData): [Read-Write]

  • configuration_save_version (int32): [Read-Write]

  • garbage_matte_save_datas (Array[MrcGarbageMatteSaveData]): [Read-Write]

  • lens_data (MrcLensCalibrationData): [Read-Write]

  • save_slot_name (str): [Read-Write] Metadata about the save file

  • user_index (int32): [Read-Write]

property configuration_save_version: int

[Read-Only]

Type:

(int32)

property save_slot_name: str

[Read-Write] Metadata about the save file

Type:

(str)

property user_index: int

[Read-Write]

Type:

(int32)