unreal.MovieScenePasteDecorationsParams¶
- class unreal.MovieScenePasteDecorationsParams(containers: None = [])¶
Bases:
StructBasePaste decorations params
C++ Source:
Module: Sequencer
File: SequencerUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
containers(Array[MovieSceneDecorationContainerObject]): [Read-Write] Targets to receive a clipboard decoration. Each target must be registered-compatible (via IMovieSceneModule::RegisterCompatibleDecoration) and must not already host a decoration of the same class.