unreal.MovieSceneConditionExtensions

class unreal.MovieSceneConditionExtensions(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Extension methods for getting and setting conditions on sections and tracks

C++ Source:

  • Plugin: SequencerScripting

  • Module: SequencerScripting

  • File: MovieSceneConditionExtensions.h

classmethod clear_section_condition(section) None

Remove the condition from this section

Parameters:

section (MovieSceneSection)

classmethod clear_track_condition(track) None

Remove the track-level condition

Parameters:

track (MovieSceneTrack)

classmethod clear_track_row_condition(track, row_index) None

Remove the condition from a specific track row

Parameters:
classmethod get_section_condition(section) MovieSceneCondition

Get the condition on this section, or nullptr if none is set

Parameters:

section (MovieSceneSection)

Return type:

MovieSceneCondition

classmethod get_track_condition(track) MovieSceneCondition

Get the track-level condition, or nullptr if none is set

Parameters:

track (MovieSceneTrack)

Return type:

MovieSceneCondition

classmethod get_track_row_condition(track, row_index) MovieSceneCondition

Get the condition on a specific track row, or nullptr if none is set

Parameters:
Return type:

MovieSceneCondition

classmethod set_section_condition(section, condition_class) None

Set a condition on this section by creating a new instance of the given class. Pass nullptr to clear the condition.

Parameters:
classmethod set_track_condition(track, condition_class) None

Set a track-level condition by creating a new instance of the given class. Pass nullptr to clear the condition.

Parameters:
classmethod set_track_row_condition(track, row_index, condition_class) None

Set a condition on a specific track row by creating a new instance of the given class. Pass nullptr to clear the row condition.

Parameters: