unreal.MovieSceneAnimMixerLayerExtensions¶
- class unreal.MovieSceneAnimMixerLayerExtensions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryFunction library containing methods that extend UMovieSceneAnimationMixerLayer for scripting.
C++ Source:
Plugin: MovieSceneAnimMixer
Module: MovieSceneAnimMixerScripting
File: MovieSceneAnimMixerLayerExtensions.h
- classmethod get_display_name(layer) Text¶
Get the display name for this layer
- Parameters:
layer (MovieSceneAnimationMixerLayer)
- Return type:
- classmethod get_layer_index(layer) int32¶
Get the index of this layer within its parent mixer track
- Parameters:
layer (MovieSceneAnimationMixerLayer)
- Return type:
int32
- classmethod get_sections(layer) Array[MovieSceneSection]¶
Get all sections on this layer
- Parameters:
layer (MovieSceneAnimationMixerLayer)
- Return type:
- classmethod is_empty(layer) bool¶
Check if this layer is empty (no sections and no child track)
- Parameters:
layer (MovieSceneAnimationMixerLayer)
- Return type:
- classmethod set_display_name(layer, name) None¶
Set a custom display name for this layer
- Parameters:
layer (MovieSceneAnimationMixerLayer)
name (Text)