unreal.MovieRenderGraphEditorSettings

class unreal.MovieRenderGraphEditorSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: DeveloperSettings

Movie Render Graph

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieRenderGraphEditorSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_config_type (MoviePipelineDefaultConfigType): [Read-Write] The configuration type assigned to newly created jobs within the editor.

  • post_render_settings (MovieGraphPostRenderSettings): [Read-Write] If playing back media post-render, these settings dictate how that will be done.