unreal.MoviePipelineStringArray¶
- class unreal.MoviePipelineStringArray(array: None = [])¶
Bases:
StructBaseA simple struct wrapper around a string array so it can be included in a TMap.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieRenderPipelineDataTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
array(Array[str]): [Read-Only]