unreal.MoviePipelineEdGraphVariableNode¶
- class unreal.MoviePipelineEdGraphVariableNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MoviePipelineEdGraphNodeBaseAn editor node which represents an accessor for a variable defined on the graph.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineEditor
File: MovieEdGraphVariableNode.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description