unreal.MoviePipelineEdGraphVariableNode

class unreal.MoviePipelineEdGraphVariableNode(outer: Object | None = None, name: Name | str = 'None')

Bases: MoviePipelineEdGraphNodeBase

An editor node which represents an accessor for a variable defined on the graph.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineEditor

  • File: MovieEdGraphVariableNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description