unreal.MovieGraphPropertyReference¶
- class unreal.MovieGraphPropertyReference(aux_property_name: Name = 'None', property_class: Class = Ellipsis, component_class: Class = Ellipsis, property_name: Name = 'None', value_type: MovieGraphValueType = 0, value_type_object: Object = Ellipsis)¶
Bases:
StructBaseA scripting-friendly representation of a property on an AActor or UActorComponent.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphClassPropertyModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
aux_property_name(Name): [Read-Write] An additional property name which may be used for other purposes. Does not affect any internal FMovieGraphPropertyReference functionality and can be left empty if not needed.component_class(type(Class)): [Read-Write] The UActorComponent class that the property exists in, or nullptr if the property does not exist in a component.property_class(type(Class)): [Read-Write] The actor class that the property exists in. If the property exists within a component, this is the class that the component exists in.property_name(Name): [Read-Write] The name of the property within either the class or the component class.value_type(MovieGraphValueType): [Read-Write] Calculated: The value type of the referenced property.value_type_object(Object): [Read-Write] Calculated: The value type object of the referenced property (for objects, structs, and enums).
- property aux_property_name: Name¶
[Read-Write] An additional property name which may be used for other purposes. Does not affect any internal FMovieGraphPropertyReference functionality and can be left empty if not needed.
- Type:
(Name)
- property component_class: Class¶
[Read-Only] The UActorComponent class that the property exists in, or nullptr if the property does not exist in a component.
- property property_class: Class¶
[Read-Only] The actor class that the property exists in. If the property exists within a component, this is the class that the component exists in.
- property property_name: Name¶
[Read-Only] The name of the property within either the class or the component class.
- Type:
(Name)
- property value_type: MovieGraphValueType¶
The value type of the referenced property.
- Type:
- Type:
[Read-Only] Calculated