unreal.MovieGraphMember¶
- class unreal.MovieGraphMember(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieGraphValueContainerMovie Graph Member
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphConfig.h
Editor Properties: (see get_editor_property/set_editor_property)
description(str): [Read-Write] The optional description of this member, which is user-facing.multi_value_container(MovieGraphMultiValueContainer): [Read-Write] The container that holds the single value.It’s strange for a single-value class to internally hold a multi-value container. However, this was done in order to centralize the core logic of how MRG interacts with property bags in primarily one class (the multi-value container).
- can_rename(new_name) Text or None¶
Determines if this member can be renamed to the specified name. If the rename is not possible, returns false and OutError is populated with the reason, else returns true.