unreal.MovieGraphAccumulationDOFEnableState

class unreal.MovieGraphAccumulationDOFEnableState(type: MovieGraphAccumulationDOFEnableType = Ellipsis, value: bool = False)

Bases: StructBase

Specifies if the enable state of the Accumulation DOF component should be set, and if so, what the value of the enable state should be.

C++ Source:

  • Plugin: AccumulationDOF

  • Module: AccumulationDOF

  • File: MovieGraphAccumulationDOFModifierNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • type (MovieGraphAccumulationDOFEnableType): [Read-Write] How the Accumulation DOF enable state should be treated.

  • value (bool): [Read-Write] If the enable Type is “Custom”, this is the value the enable state should be set to.

property type: MovieGraphAccumulationDOFEnableType

[Read-Write] How the Accumulation DOF enable state should be treated.

Type:

(MovieGraphAccumulationDOFEnableType)

property value: bool

[Read-Write] If the enable Type is “Custom”, this is the value the enable state should be set to.

Type:

(bool)