unreal.MoverMotionWarpingInputs

class unreal.MoverMotionWarpingInputs

Bases: MoverDataStructBase

Replicated motion warp targets, populated from UMotionWarpingComponent on the locally-controlled machine and forwarded to all participants via the input command collection so every endpoint uses consistent targets during root motion warping on the worker thread.

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: AnimRootMotionWarpingTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • warp_targets (Array[MoverResolvedWarpTarget]): [Read-Only]