unreal.MoverMotionWarpingInputs¶
- class unreal.MoverMotionWarpingInputs¶
Bases:
MoverDataStructBaseReplicated motion warp targets, populated from UMotionWarpingComponent on the locally-controlled machine and forwarded to all participants via the input command collection so every endpoint uses consistent targets during root motion warping on the worker thread.
C++ Source:
Plugin: Mover
Module: Mover
File: AnimRootMotionWarpingTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
warp_targets(Array[MoverResolvedWarpTarget]): [Read-Only]