unreal.MotionWarpingBaseAdapter

class unreal.MotionWarpingBaseAdapter(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

MotionWarpingBaseAdapter: base class to adapt/apply motion warping to a target. Concrete subclasses should override

C++ Source:

  • Plugin: MotionWarping

  • Module: MotionWarping

  • File: MotionWarpingAdapter.h