unreal.MirrorBlendType

class unreal.MirrorBlendType

Bases: EnumBase

EMirror Blend Type

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_Mirror.h

INERTIALIZATION: MirrorBlendType = Ellipsis

Use an inertial blend. This requires having a matching inertialization or dead blend node upstream in the graph.

Type:

1

STANDARD_BLEND: MirrorBlendType = Ellipsis

Use a standard crossfade blend. If Reset Child on Mirror State Change is enabled, this will result in a pop.

Type:

0