unreal.MeterChannelInfo

class unreal.MeterChannelInfo(meter_value: float = 0.0, peak_value: float = 0.0, clipping_value: float = 0.0, meter_value_bar_start: float | None = Ellipsis)

Bases: AudioMeterChannelInfo

Meter Channel Info

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioMeterTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • clipping_value (float): [Read-Write]

  • meter_value (float): [Read-Write]

  • meter_value_bar_start (Optional[float]): [Read-Write] By default the meter value bar will be drawn from the minimum of the ValueRangeDb up to the MeterValue. Set this property to draw the meter value bar starting at a different value.

  • peak_value (float): [Read-Write]