unreal.MetasoundEditorGraphVariableNode

class unreal.MetasoundEditorGraphVariableNode(outer: Object | None = None, name: Name | str = 'None')

Bases: MetasoundEditorGraphMemberNode

Represents any of the several variable node types (Accessor, DeferredAccessor, Mutator).

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundEditor

  • File: MetasoundEditorGraphNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description