unreal.MetasoundEditorGraphVariableNode¶
- class unreal.MetasoundEditorGraphVariableNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MetasoundEditorGraphMemberNodeRepresents any of the several variable node types (Accessor, DeferredAccessor, Mutator).
C++ Source:
Plugin: Metasound
Module: MetasoundEditor
File: MetasoundEditorGraphNode.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description