unreal.MetaSoundFrontendDocumentTemplate

class unreal.MetaSoundFrontendDocumentTemplate

Bases: StructBase

Struct housed on a MetaSoundDocument and used to define procedural behavior applied when making modifications to a MetaSound prior to serialization. Templates enable MetaSounds to be procedurally generated at edit and cook-time to adhere to a specific design or topology anytime a given configuration or its respective properties are changed, enabling faster and more accurate iteration where fully-customized MetaSound edit behavior is not desired.

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundFrontend

  • File: MetasoundFrontendDocumentTemplate.h