unreal.MetaHumanLiveLinkAudioTrack¶
- class unreal.MetaHumanLiveLinkAudioTrack(name: str = '', audio_device: MetaHumanLiveLinkAudioDevice = Ellipsis)¶
Bases:
StructBaseMetaHuman Live Link Audio Track
C++ Source:
Plugin: MetaHumanLiveLink
Module: MetaHumanLocalLiveLinkSource
File: MetaHumanLocalLiveLinkSourceBlueprint.h
Editor Properties: (see get_editor_property/set_editor_property)
audio_device(MetaHumanLiveLinkAudioDevice): [Read-Write]name(str): [Read-Write]
- property audio_device: MetaHumanLiveLinkAudioDevice¶
[Read-Only]
- Type: