unreal.MetaHumanLiveLinkAudioTrack

class unreal.MetaHumanLiveLinkAudioTrack(name: str = '', audio_device: MetaHumanLiveLinkAudioDevice = Ellipsis)

Bases: StructBase

MetaHuman Live Link Audio Track

C++ Source:

  • Plugin: MetaHumanLiveLink

  • Module: MetaHumanLocalLiveLinkSource

  • File: MetaHumanLocalLiveLinkSourceBlueprint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • audio_device (MetaHumanLiveLinkAudioDevice): [Read-Write]

  • name (str): [Read-Write]

property audio_device: MetaHumanLiveLinkAudioDevice

[Read-Only]

Type:

(MetaHumanLiveLinkAudioDevice)

property name: str

[Read-Only]

Type:

(str)