unreal.MetaHumanInstanceCookBehavior¶
- class unreal.MetaHumanInstanceCookBehavior¶
Bases:
EnumBaseDetermines whether a MetaHuman Instance should be assembled at cook time and have its assembly output baked into the cooked package.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterPalette
File: MetaHumanInstance.h
- NO: MetaHumanInstanceCookBehavior = Ellipsis¶
Never assemble the Instance at cook time.
- Type:
2
- PIPELINE_DEFAULT: MetaHumanInstanceCookBehavior = Ellipsis¶
Defer to the Collection Editor Pipeline’s ShouldCookInstanceAsAssembled function to decide whether to assemble the Instance at cook time.
- Type:
0
- YES: MetaHumanInstanceCookBehavior = Ellipsis¶
Always assemble the Instance at cook time.
- Type:
1