unreal.MetaHumanCharacterInstanceParameterType¶
- class unreal.MetaHumanCharacterInstanceParameterType¶
Bases:
EnumBaseThe types of parameters supported by Wardrobe Items.
These map directly to EPropertyBagPropertyType but since not all values are exposed (e.g. Struct is hidden) we have a mapped enum to keep the surface area scoped.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterPalette
File: MetaHumanCollectionBlueprintLibrary.h
- BOOL: MetaHumanCharacterInstanceParameterType = Ellipsis¶
1
- COLOR: MetaHumanCharacterInstanceParameterType = Ellipsis¶
11
- FLOAT: MetaHumanCharacterInstanceParameterType = Ellipsis¶
5
- NAME: MetaHumanCharacterInstanceParameterType = Ellipsis¶
7
- OBJECT: MetaHumanCharacterInstanceParameterType = Ellipsis¶
12
- SOFT_OBJECT: MetaHumanCharacterInstanceParameterType = Ellipsis¶
13
- STRING: MetaHumanCharacterInstanceParameterType = Ellipsis¶
8