unreal.MetaHumanCalibrationBatchResult

class unreal.MetaHumanCalibrationBatchResult(capture_data: FootageCaptureData = Ellipsis, success: bool = False, error_message: str = '', rms_error: float = 0.0, calibration_asset_path: str = '')

Bases: StructBase

Result for a single capture-data asset processed in a batch calibration run.

C++ Source:

  • Plugin: MetaHumanCalibrationProcessing

  • Module: MetaHumanCalibrationGenerator

  • File: MetaHumanCalibrationBatchLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • calibration_asset_path (str): [Read-Write] Content-browser path to the created CameraCalibration asset. Empty on failure.

  • capture_data (FootageCaptureData): [Read-Write] The capture data asset that was processed.

  • error_message (str): [Read-Write] Error message when bSuccess is false.

  • rms_error (double): [Read-Write] RMS reprojection error of the generated calibration (lower is better). Zero on failure.

  • success (bool): [Read-Write] Whether calibration succeeded for this asset.

property calibration_asset_path: str

[Read-Only] Content-browser path to the created CameraCalibration asset. Empty on failure.

Type:

(str)

property capture_data: FootageCaptureData

[Read-Only] The capture data asset that was processed.

Type:

(FootageCaptureData)

property error_message: str

[Read-Only] Error message when bSuccess is false.

Type:

(str)

property rms_error: float

[Read-Only] RMS reprojection error of the generated calibration (lower is better). Zero on failure.

Type:

(double)

property success: bool

[Read-Only] Whether calibration succeeded for this asset.

Type:

(bool)