unreal.MathRBFInterpolateVectorColor_Target¶
- class unreal.MathRBFInterpolateVectorColor_Target(target: Vector = Ellipsis, value: LinearColor = Ellipsis)¶
Bases:
StructBaseMath RBFInterpolate Vector Color Target
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathRBFInterpolate.h
Editor Properties: (see get_editor_property/set_editor_property)
target(Vector): [Read-Write]value(LinearColor): [Read-Write]
- property value: LinearColor¶
[Read-Write]
- Type: