unreal.MaterialInstancePropertyDiff¶
- class unreal.MaterialInstancePropertyDiff(property_name: Name = 'None', category: MaterialPropertyCategory = Ellipsis, old_value: str = '', new_value: str = '')¶
Bases:
StructBaseA single property difference between two versions of a material instance.
C++ Source:
Plugin: MaterialValidation
Module: MaterialValidation
File: MaterialValidationLibraryTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
category(MaterialPropertyCategory): [Read-Write] Category for the property.new_value(str): [Read-Write] String representation of the value in the new revision. “[Inherited]” if not overridden.old_value(str): [Read-Write] String representation of the value in the old revision. “[Inherited]” if not overridden.property_name(Name): [Read-Write] Human-readable name of the property.
- property category: MaterialPropertyCategory¶
[Read-Only] Category for the property.
- Type:
- property new_value: str¶
[Read-Only] String representation of the value in the new revision. “[Inherited]” if not overridden.
- Type:
(str)