unreal.MaterialDatabaseAssetPropertyValue¶
- class unreal.MaterialDatabaseAssetPropertyValue(value: str = '', is_modified_from_parent: bool = False)¶
Bases:
StructBaseDescription of a resolved material value in the material asset database.
C++ Source:
Plugin: MaterialValidation
Module: MaterialValidation
File: MaterialValidationLibraryTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_modified_from_parent(bool): [Read-Write] true if the value for the property is different from the value on its parent material.value(str): [Read-Write] String value for the property.