unreal.MaterialDatabaseAssetPropertyValue

class unreal.MaterialDatabaseAssetPropertyValue(value: str = '', is_modified_from_parent: bool = False)

Bases: StructBase

Description of a resolved material value in the material asset database.

C++ Source:

  • Plugin: MaterialValidation

  • Module: MaterialValidation

  • File: MaterialValidationLibraryTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_modified_from_parent (bool): [Read-Write] true if the value for the property is different from the value on its parent material.

  • value (str): [Read-Write] String value for the property.

property is_modified_from_parent: bool

[Read-Only] true if the value for the property is different from the value on its parent material.

Type:

(bool)

property value: str

[Read-Only] String value for the property.

Type:

(str)