unreal.MassLookAtTrait

class unreal.MassLookAtTrait(outer: Object | None = None, name: Name | str = 'None')

Bases: MassEntityTraitBase

Look At

C++ Source:

  • Plugin: MassAI

  • Module: MassAIBehavior

  • File: MassLookAtTrait.h

Editor Properties: (see get_editor_property/set_editor_property)

  • valid_target_config (ProcessorExecutionFlags): [Read-Write] Configures which configurations are targeted by this trait. Use it to have different configurations for client and server, for example.