unreal.MassEntityTagsTestMode¶
- class unreal.MassEntityTagsTestMode¶
Bases:
EnumBaseDifferent modes that this Test can be run in
C++ Source:
Plugin: MassGameplay
Module: MassEQS
File: MassEnvQueryTest_MassEntityTags.h
- ALL: MassEntityTagsTestMode = Ellipsis¶
Filter will require All of the tags to be present on the Entity.
- Type:
1
- ANY: MassEntityTagsTestMode = Ellipsis¶
Filter will require just one of the tags to be present on the Entity.
- Type:
0
- NONE: MassEntityTagsTestMode = Ellipsis¶
Filter will require that none of the tags are present on the Entity.
- Type:
2