unreal.MassAgentFeetLocationSyncTrait

class unreal.MassAgentFeetLocationSyncTrait(outer: Object | None = None, name: Name | str = 'None')

Bases: MassAgentSyncTrait

Agent Feet Location Sync

C++ Source:

  • Plugin: MassGameplay

  • Module: MassActors

  • File: MassAgentTraits.h

Editor Properties: (see get_editor_property/set_editor_property)

  • sync_direction (MassTranslationDirection): [Read-Write]

  • valid_target_config (ProcessorExecutionFlags): [Read-Write] Configures which configurations are targeted by this trait. Use it to have different configurations for client and server, for example.