unreal.MVVMK2Node_IsConditionValid

class unreal.MVVMK2Node_IsConditionValid(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node

MVVMK2Node Is Condition Valid

C++ Source:

  • Plugin: ModelViewViewModel

  • Module: ModelViewViewModelBlueprint

  • File: MVVMK2Node_IsConditionValid.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description